Job Description
Lead Gameplay Programmer
We are looking for a talented and experienced Lead Gameplay Programmer to manage a team of seasoned programmers for an unannounced project. It is a multiplayer, third-person game with a contemporary setting. We are a technology focused company with an experienced programming team and an advanced proprietary game engine.
A successful candidate will be a skilled and motivated lead gameplay programmer with experience managing programming teams on complex multi-year projects for the latest generation of consoles. You should be a conscientious and considerate manager, and an expert in programming gameplay, AI, and animation systems.
Candidates local to Ontario, Canada are preferred, but this is not a requirement.
NOTE: For the foreseeable future, all positions at Tactic Studios will be performed remotely, working from home. We are flexible to accommodate the unique needs you may have to ensure a productive, healthy work environment under the present circumstances.
Responsibilities
- Manage a team of programmers, assigning tasks, reviewing code, and providing clear, well-considered direction to meet the needs of a complex project.
 - Work with the lead programmer and technical director to implement robust architecture decisions to meet the long term goals of our proprietary game engine.
 - Provide direction to the gameplay, animation, and AI teams.
 - Design, implement, and maintain clear, concise, bug-free, multiplayer game code to meet design requirements.
 - Debug, optimize, or modify code to adhere to quality, readability, and reliability standards.
 - Review, playtest, and verify code to ensure correctness, robustness and fun factor.
 - Collaborate with designers and artists to understand and implement engine and game systems that are functional, easy to use, and support the vision of the game.
 
- Bachelor's degree in Computer Science or equivalent work experience.
 - Minimum 5 years of game development experience with at least 1 shipped AAA title.
 - Expert proficiency with C++ and/or Java.
 - Expertise writing gameplay, AI, and animation systems for multiplayer games.
 - Experience writing and debugging code inside a proprietary or commercial 3D game engine such as Unreal Engine.
 - Deep knowledge of a wide range of video game genres and a technical understanding of how game systems are implemented.
 - Motivated self-starter with exceptional technical ability and exceptional communication skills.
 - Passionate about developing high quality video games.
 
- Experience with modeling, animation, or rigging using 3DS Max or Maya.
 - Experience programming in other subfields such as physics, graphics, and AI.
 - Experience creating real-time visual effects and particle systems.
 
You will need to provide:
- Resume detailing your experience. (required)
 - Cover letter. (preferred)
 - References. (preferred)
 

