Job Description
3D Environment Artist
We are looking for a talented Environment Artist to join our team and create high quality 3D environments for an unannounced project. It is a multiplayer, third-person game with a contemporary setting.
A successful candidate will be a skilled and motivated artist with capable of producing beautiful and functional spaces for a multiplayer game.
Candidates currently based in Ontario, Canada, or are open to relocating to Ontario are preferred.
Responsibilities
You will need to provide:
 
NOTE: For the foreseeable future, all positions at Tactic Studios are performed remotely, working from home. We are flexible to accommodate the unique needs you may have to ensure a productive, healthy work environment.
 
   
 
    We are looking for a talented Environment Artist to join our team and create high quality 3D environments for an unannounced project. It is a multiplayer, third-person game with a contemporary setting.
A successful candidate will be a skilled and motivated artist with capable of producing beautiful and functional spaces for a multiplayer game.
Candidates currently based in Ontario, Canada, or are open to relocating to Ontario are preferred.
Responsibilities
- Create high and low polygon 3D environment assets for exteriors and interiors.
 - Create UVMaps, textures, and materials for assets following a PBR pipeline.
 - Work with level designers to develop a cohesive layout for 3D assets, resulting in a beautiful, yet functional play space.
 - Modify and optimize assets based on artistic feedback and performance or memory limitations.
 - Design and conceptualize 3D assets from reference images.
 
- Expertise modeling high and low polygon 3D models using 3DS Max, Maya, or Blender.
 - Expertise sculpting in Zbrush.
 - Expertise creating textures using a physically based materials system such as Substance painter and designer.
 - Experience with a modern 3D game engine such as Unreal Engine or Unity.
 - Understand technical performance and memory considerations and are committed to creating efficient meshes and textures.
 - Motivated self-starter with exceptional creativity and strong communication skills.
 - Passionate about developing high quality video games.
 
- Experience lighting environments in a modern game engine.
 - Experience building visual effects.
 - Ability to create functional 2D illustrations and concepts for 3D assets.
 - Experience with 3D animation and rigging.
 
You will need to provide:
- Portfolio demonstrating high-poly and low-poly 3D assets and textures that you have created. (required)
 - Resume detailing your experience. (required)
 - Cover letter. (preferred)
 - References. (preferred)
 
NOTE: For the foreseeable future, all positions at Tactic Studios are performed remotely, working from home. We are flexible to accommodate the unique needs you may have to ensure a productive, healthy work environment.

